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Dead Space Remake VFX Reel

Here's a *short* 5 min compilation of the VFX for Dead Space Remake. 
We were a very small team for the most part of this project. This meant my responsibilities were all over the place. Everywhere from creating our vfx art assets - textures, vfx shaders, fluid sims, uber emitter graphs, etc., to closing the project until launch day. 
My primary tasks outside of being the VFX Tech Artist for the project (we didn’t have an official role, so I wore that hat when necessary), was the gore and weapons effects designer/artist. When closing the project, I was the liaison for our sister studio helping with some of the cinematic vfx sequences. 
Please enjoy responsibly. 
When you have a chance, visit the official Dead Space Art Blast to see work from our amazing art team. 
 
https://magazine.artstation.com/2023/04/motive-studio-dead-space-art-blast/

planet cork re-entry shader and vfx

planet cork re-entry shader and vfx

in-game pustule

in-game pustule

Tearing pustule cloth simulation for destructible object

vellum setup for pustule explosion

vellum setup for pustule explosion

One of the many blood squib simulations

line gun projectile decal

line gun projectile decal

Pulse rifle alt explosion decal

Pulse rifle alt explosion decal

in-game turbine

in-game turbine

turbine electric currents